Hi, I'm

LUIS ARMENDARIZ

Seattle, WA

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Creating products at the intersection of design, technology, and human experience.

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Projects

Rimario

2026
Rimario
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Designing an expressive, culturally grounded reference tool for the Spanish language

GlitchTip Marketing

2026
GlitchTip Marketing
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Redesigning the marketing page to align with GlitchTip's evolving brand identity

Framework for LLM-Driven NPCs in Educational Games

2025
Framework for LLM-Driven NPCs in Educational Games
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Exploring how Large Language Models can introduce agency and dynamic NPC-driven narratives

GlitchTip - Open Source Error Tracking & Performance Monitoring

2024
GlitchTip - Open Source Error Tracking & Performance Monitoring
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Applying Lean UX principles to modernize error monitoring interfaces for development teams

CivicSearch

2024
CivicSearch
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Making local government transparent and searchable

Luis Armendariz

About

I love to craft products at the intersection of design, technology, and human experience. I'm driven by a single question: how do we create tools that feel intuitive yet engaging?

Growing up on California's central coast, I watched how thoughtful infrastructure, like trails, bridges, and overlooks, transformed how people experienced wild spaces. That fascination with human-centered engineering led me to California Polytechnic State University, a learning-by-doing focused school, where I earned my BS in Software Engineering. This approach now shapes how I work with emerging technologies like AI: I don't just want to build these tools; I want to understand how people navigate them.

Currently, I'm pursuing my master's in Computer Science at Georgia Tech, specializing in AI and Human-Computer Interaction. My research explores how AI can empower non-technical game designers in educational settings, making powerful technology accessible to everyone.

Based in Seattle, I explore the Pacific Northwest through hiking and camping, run a side business buying and selling Pokémon cards, and create graphic design and digital art.